Spring 2006 - Viz Lab Coursework
During the spring semester 2006, I am taking courses on raytracing and compositing, and I am also taking an M.Arch design studio with Taeg Nishimoto.
VIZA 615 - Compositing / Vinod Srinivasan - compositing / matchmoving / etc...
These links are broken at the moment, until our system administrator decides to fix them. Sorry about that.
- digital compositing practice - real onto real
- 3d compositing practice - real onto CG
- 3d compositing - CG onto real
- Compositing with Reflections
- Compositing with Refractions
- Final Project - an experiment in matchmoving aerial footage of College Station - along with Stuart Tett
VIZA 656 - Raytracing / Ergun Akleman - writing a raytracing engine from scratch in C++
These links are broken at the moment, until our system administrator decides to fix them. Sorry about that.
- Raycasting Spheres and Planes
- Shadow Casting
- Texture Mapping
- Ray Casting Triangles
- Specular Reflection
- Refraction - this one never really worked... oops*
- Distributed Ray Tracing
- Volume Tracing Implicits
- Volume Tracing Fractals
- Image Based Lighting
- Animation
- Caustics with Backward Ray Tracing - someday I will get to this part*
- Radiosity with Backward Ray Tracing - this one too*
ARCH 606 - Design Studio II / Taeg Nishimoto - competing in the ACSA structural steel design competition
- I finally finished my studio project during the summer on my first day of vacation from work in Barcelona. Here it is.